Tuesday, June 05, 2007

Alchemy!

Alchemy's a weird thing. At its base, it's just like chemistry, but you have to acknowledge that alchemy is supposed to be magical; making it just like chemistry would make it lose its 'magically unknown' charm.

So I'm going to try to make a game that's a lot like chemistry (Don't go looking, I haven't done chemistry), but which also has magic-like elements.

Alchemy

The first game of alchemy is choosing what you want to make. Borrowing from the Elder Scrolls series' Morrowind and Oblivion, you do this by picking ingredients until you are satisfied with the predicted result.

Some ingredients might require preparation; it's cooking all over again! Or maybe part of it. You have to play Dance Dance Revolution, keyboard-style, with the ingredients.

Then you choose amounts. You are presented with the requirements in weight of a certain recipe. Using a scale and some sets of weights (More expensive weights will be more precise, meaning you have to guess between-weights amounts much less), you have to pick the right amounts of ingredients presented to you.

Then you place everything in a pot. Easy, right? Not so much; you have to place them in the right order, stir, shake and keep the fire just right. It's not easy being a mad alchemist, but once you're done with this, you have some potions you can play with.

Some? Yes, well, it would be kind of silly to make just one potion and drop the rest of the cauldron, right? So you make many at once. This means that making potions is not a small enterprise.


Now, some potions, like food, might not require every step, or be so short to make it would be silly to play the game fully. When that happens, you don't get penalized for playing bad and not reaching the end faster; the game simply ends. You don't want the game to take longer than if the person had decided not to play it at all.

Well, that should be enough for alchemy. Maybe I'll do enchanting tomorrow. That sounds interesting enough.

1 comment:

Anonymous said...

sounds fun!! when you start an alpha testing or if you need a person to play the game please tell me!!

Direhart-Rh@nc.rr.com

please do!! Alchemy rocks!