Thursday, October 04, 2007

Item Identification

Phil the Barbarian was fighting a ferocious demon, one that has been ravaging his homeland almost without stop for days now, yet showed no sign of fatigue. The demon wielded a powerful sword enveloped in flame, which seems to faze in and out of existence almost continuously, making it hard to fight against. Just the same, Phil was able to summon his natural berserking abilities and added new orifices to its body. The demon fell, like all of the barbarian's previous adversaries.

Searching its remains, Phil found a twisted long sword. That the sword was magical, Phil had no doubt about it; he was so well-attuned to magic that he could easily tell such simple things. What the enchantment did, however remained a mystery, and until the spell was identified, the sword would remain useless.

Trekking his newfound weapon and glorious victory to the nearest town, Phil joined the line to get the quest reward for killing this powerful enemy. That formality out of the way, the barbarian headed to the nearest identifier, who informed him that the sword was in fact a powerful Flaming long sword of Fazing; seeing now that the sword was immaterial and emitting flames, Phil thanked the identifier and went on his way, wielding his now-burning acquisition.


If you can count all the things wrong in this story, congratulations, your IQ is probably higher than the average MMO player. That being said, I have only one question remaining : why is it that items which have an obviously-identified magical property cannot be used until you ascertain that it is indeed what it obviously is?

Ponder that one, young grasshopper. Find the answer, and ye shall receive a king's ransom of gold; that is, 9 silver pieces. It seems kings aren't as valuable as they used to be.

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